/************************************************************************

								Heroes IV
					  Copyright 2001, The 3DO Company

	------------------------------------------------------------------
  						 link_type.h

	$Header: $

	$NoKeywords: $

 ************************************************************************/

#if !defined( LINK_TYPE_H_INCLUDED )
#define LINK_TYPE_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <string>

// ------------------------------------------------------------------------------
// Types of objects a random whatever can link to
// ------------------------------------------------------------------------------
enum t_random_object_link_type
{
	k_link_type_none = 0,
	k_link_type_player,
	k_link_type_town,

	k_link_type_count
};

extern char const* const k_link_type_keyword[k_link_type_count];

t_random_object_link_type get_link_type( std::string const& keyword );


#endif // LINK_TYPE_H_INCLUDED
